Quantcast
Channel: Pepperdine Gameful Design Lab
Browsing index pages (10 articles)

Digital Game Making Tools Round-Up

[Cross-posted to markdangerchen.net] Games are about two things: agency and empathy. Games are made up of systems of rules or constraints and particular goals. When a player explores these systems,...

View Article


Image may be NSFW.
Clik here to view.

LA Board Game Jam went awesomely!

Mark was invited as a judge for the first LA Board Game Jam that happened during Memorial Day weekend at Strategicon GameX! Photos! Facebook page!

View Article


ETC and G4C release Game Impact Project: “Impact with Games — A Fragmented...

(copied from their email press release!) ETC Press and Games for Change (G4C) are excited to release the first report of the Game Impact Project: “Impact with Games — A Fragmented Field.” The Game...

View Article

Image may be NSFW.
Clik here to view.

New brochure for the Gameful Design Lab!

Get the PDF version of the Gameful Design Lab!

View Article

Serious Games Go Offline: Bringing The Board Game To The Board Room

Scandinavian business leaders in pharmaceutical, biotech, and service industries have decided to forego the training simulations that exists in gaming for a less computerized technique- board games....

View Article


Author Offers Real-world View of Bringing Games Into the Classroom

Matthew Farber’s Gamify Your Classroom is a book designed to break down coding and overall gaming terminology in a way that teachers and designers can understand. Farber argues that gaming should not...

View Article

Top Trends of 2014

This article from Games and Learning is about the top gaming in education trends of 2014. Digital games are known a normal fixture of the kindergarten through eighth grade school curriculum. More than...

View Article

If… Game Co-founder: It’s Time For Games That Teach Empathy

Jessica Berlinski, the game co-founder was inspired by the events of Sandy Hook Elementary to help other developers create a socio-emotional game that teaches students empathy. More than 200,000...

View Article


Inside ‘DubHacks’: Results from a first-ever UW collegiate hackathon

Nearly 400 students form across the United States participated in the University of Washington’s first Hackathon. Most Hackathons in the Pacific Northwest are not specifically sponsored for college...

View Article


Research Cautions More Rewards Don’t Equal More Learning

Professor Jenny Stromer-Galley of Syracuse University and a team of researchers developed two games,which featured flash puzzles. One game had more reward options than the other. 365 undergraduates...

View Article
Browsing index pages (10 articles)


Latest Images